Monday, October 1, 2012

Escape From Corneria

This is a prototype I made in DirectX 10. Obviously I based it around StarFox, it was a pretty good experience. I successfully completed a menu and two levels for the game. The third level was going to be a solar system map but I ran out of time. Perhaps someday I will make it into something I can sell.

Cyber Pinball

This is the prototype I made for the DirectX 2D project. We were all making pinball games, if I recall, this was the outcome of my work. I am fairly satisfied with how it turned out.

UB4 v2.0 (StarControl 2 Spinoff)

Here's my pride and joy. UFO Battle IV version 2.0, a remix of StarControl 2 I made for the Advanced Flash project. Originally I planned to incorporate features and content from Starflight but I didn't have time. I also didn't incorporate the original game into a deathmatch mode, though it would be easy to do I'm sure. The way I see it is, the two are so different as it stands, I don't know how they would fit together. Either way, I'm extremely excited to see how this thing turns out in the future as I will continue to work on it.

Planetary Defender

Here's another well-developed game I made for the Windows Phone 7 project. I loved how it turned out, even though it had a few features left unfinished. I enjoyed making it and I plan to finish it someday.

Link RPG

Another prototype for HTML5, Link RPG is a game I made that plays in a web browser. It's obviously missing features if you compare it to A Link to the Past, but I never planned on doing them. This game has almost every aspect I designed from the beginning. I enjoyed making it and I plan to work on it in the future.

MiniGalaga

My first XNA project, a remake of the classic game Galaga. With some help from the instructor, this one was fairly simple. I enjoyed making it and I think it turned out just great.

Thursday, January 26, 2012

Milkshape 3D Models

I made all these models in Milkshape 3D for my project in Video Game Animation. They didn't take me all that long to do, considering I had a lot of other things on my plate. I would say that the three Zelda models(i.e. Master Sword, etc.) took the longest time to make, by a long-shot. I had been thinking of switching the last two for other Zelda models such as the hookshot and the bow, but I didn't think I would have enough time(I really didn't).

Tuesday, January 24, 2012

Mario Flash

This is my Flash remake of Super Mario Bros 3 on the Super Nintendo(All-Stars). It was developed a while ago and I only had a week to make it. It's not exactly finished yet. I plan to fix a few things this weekend so it's less embarrassing.

Friday, January 20, 2012

UFO Battle IV

This is the first Flash game I've ever created and I think it's pretty good. It's not 100% complete yet but there aren't any problems with it.(Except in Chrome)